3D Work

I've always enjoyed creating, whether it was building with LEGOs or exploring software like Visual Studio, Blender, and FL Studio. My passion for programming grew out of this love for creative problem-solving, with 3D modeling in Blender being a close second. While many of my previous models (shown below) were made in a more professional manner with Maya, I enjoy using 3D to express myself and make fun models for games. Above all, I hope to better understand the creative minds that I work with and the processes that they go through so I can bridge the gap between the technical and artistic sides of game design.

3D Render
Standard
Ambient Occlusion
Wireframe
Standard
Ambient Occlusion
Wireframe
Standard
Ambient Occlusion
Wireframe
Standard
Ambient Occlusion
Wireframe
Standard
Ambient Occlusion
Wireframe
Standard
Ambient Occlusion
Wireframe
Standard
Ambient Occlusion
Wireframe
Standard
Ambient Occlusion
Wireframe
Ambient Occlusion
Wireframe
Ambient Occlusion 2
Wireframe 2
Ambient Occlusion
Wireframe
Ambient Occlusion 2
Wireframe 2
Ambient Occlusion
Wireframe
Ambient Occlusion 2
Wireframe 2